The air hockey was actually pretty fun, too. The areas are larger and the tasks often more complex, giving most of the 10 levels (11 counting the tutorial) a life and experience of their own, and although one or two levels still fall into the same trap from the first game of being just a quick series of minigames, in general there’s enough variety between tasks to make sure you never feel like you’re doing the same things over and over again. The game-play is much the same as the original Octodad- in fact, it’s practically identical, with the player still controlling Octodad through multiple series of tasks- the main differences that come with Dadliest Catch are the vastly improved controls for Octodad, making moving around feel much smoother and more natural, as well as the increased variety of environments and things to do. Octodad: Dadliest Catch takes the concept from the first game to whole new levels, serving as both a prequel and sequel to the original, all the while acting as a stand-alone title for people to enjoy even if they haven’t played the first game. It may seem a bit expensive for an indie title, especially after its precursor was free, but for the size and quality of game that it is I think most would consider it a fair deal. Being an actual full game this time around, Dadliest Catch does have an actual price-tag associated with it, costing £11.99 on Steam. Where the first Octodad feels like a prototype, Octodad: Dadliest Catch can and should be considered the finished game, fully fleshed out and complete with a lengthy and captivating story, unlockables and achievements, and refined graphics and controls. Octodad is, in truth, an amazing game: there’s fun, there’s adventure, there’s romance, and there’s mystery what more could you want? Honestly, though, the best thing about Octodad is that it serves as proof of concept for a second, even better game…Īs the debut game for Young Horses, a company founded by some of the students who worked on the original Octodad, Dadliest Catch, much like its predecessor, centers around an octopus as he tries to blend in with society and hide his true identity from his family. The tasks are hard, but they’re manageable, and there’s something undeniably fun about watching Octodad inevitably complete them all in a way I struggle to describe. Navigating your children’s bedroom becomes an obstacle course, and climbing a ladder never seemed so daunting. The core game-play for Octodad focuses on controlling the titular suburban hero through a series of increasingly difficult tasks, some of which can get fairly difficult indeed. For players who aren’t as familiar with PC gaming, though, the controls can certainly be a little tricky at first, but once you get the hang of switching from one mode to the other, roaming around and grabbing things should start to feel like second nature- but that’s when the real fun begins. A little unwieldy, mind you if you’re used to playing games on the PC then the controls are actually fairly intuitive, with two separate modes, one for legs and one for arms, providing a good transition from walking around the house to picking up objects. The controls for Octodad are designed to feel a little unwieldy, replicating in-game what it would actually be like as an octopus pretending to be a human. It’s pretty surreal, there’s no denying that.
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